One Click Localization — Changelog

Version history and release notes for OCL

Open Source Latest: v1.8.2 Unity 2018.4 - 2022+

v1.8.2

Verification pending
  • Light refactoring of DataManager to allow easier inheritance and independent use.
  • If you use ImportFromCsv method: replace with SelectAndImportFromCsv to maintain the same signature and behaviour.

v1.8.1

October 13, 2020
  • CSV Import/Export corrections on line returns and double-quoted content.
  • Automatically remove Build Settings disabled scenes from the Automatic Setup parsing.

v1.8.0

September 18, 2020
  • Set minimum Unity version to 2018.4 LTS.
  • Added proper namespaces to all Demo scripts.
  • Azure Translation Service: corrected escape character handling.
  • Enhanced Azure Translation Service error reporting and diagnostics.

v1.7.0

September 01, 2020
  • Translation Window: Added a "Translate all" button for bulk localization.
  • Azure Translator API connection and payload corrections.

v1.6.0

April 06, 2020
  • Added full ScriptableObject support for custom asset localization.

v1.5.0

March 05, 2020
  • TextMeshPro (TMP) Support: Native adapters for TextMeshPro text elements.
  • Azure Translator API updates and corrections.

v1.3.0

May 23, 2017
  • Performance optimizations and editor workflow enhancements.

v1.0.0

December 08, 2016
  • Initial Release on the Unity Asset Store!

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