One Click Localization — Changelog
Version history and release notes for OCL
v1.8.2
Verification pending- Light refactoring of
DataManagerto allow easier inheritance and independent use. - If you use
ImportFromCsvmethod: replace withSelectAndImportFromCsvto maintain the same signature and behaviour.
v1.8.1
October 13, 2020- CSV Import/Export corrections on line returns and double-quoted content.
- Automatically remove Build Settings disabled scenes from the Automatic Setup parsing.
v1.8.0
September 18, 2020- Set minimum Unity version to 2018.4 LTS.
- Added proper namespaces to all Demo scripts.
- Azure Translation Service: corrected escape character handling.
- Enhanced Azure Translation Service error reporting and diagnostics.
v1.7.0
September 01, 2020- Translation Window: Added a "Translate all" button for bulk localization.
- Azure Translator API connection and payload corrections.
v1.6.0
April 06, 2020- Added full
ScriptableObjectsupport for custom asset localization.
v1.5.0
March 05, 2020- TextMeshPro (TMP) Support: Native adapters for TextMeshPro text elements.
- Azure Translator API updates and corrections.
v1.3.0
May 23, 2017- Performance optimizations and editor workflow enhancements.
v1.0.0
December 08, 2016- Initial Release on the Unity Asset Store!
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