Animator : Now record and simulate transitions between states (testable in updated CustomTimeAgent Demo)
Animator : Corrected layer weight persistence during record and simulation
1.2.0 - 13/11/20
WARNING Impacting change : Parse children option for TimeAgents list initialization has been moved from the TimeStone to the TimeAgent.
This is to have a better control over the initialization.
If you were using this option, you have to check it on your TimeAgent.
TimeAgent : Added the option to use local position and rotation
CustomTimeAgent demo : updated to demonstrate new changes
TimeAgent correction : removed cached reference to transform (source of bugs)
1.1.0 - 03/11/20
Correction of a possible nullPointer in TimeStone.SetupsimulationTimeAgent
Made TimeAgent.Awake public and virtual to allow override
Correction of TimeStoneUtils.FindObjectOfTypeWithoutSimulationAgents and TimeStoneUtils.FindObjectsOfTypeWithoutSimulationAgents
Clones instantiated by TimeStone are now suffixed by (Simulation Clone)
TowerDefenseDemo : modification of simulation fields initializations, now made
in Start method instead of Awake to avoid possible problems. Explanation in documentation, see TimeAgent Initialization for simulation box.
1.0.0 - 21/10/2020
Found a bug? Any question? Contact us 7/7, day and night! (but don't expect immediate
answer at night... or on sunday... and saturday... And maybe not too early in the
morning... at least not before first coffee)